SCREAM NOTE Launch Day Checklist
Everything to configure before your first notebook betrayal on Steam.
SCREAM NOTE went live on Steam July 28, 2026. Launch day is chaotic — friends buy at different hours, someone forgets to disable PC-reach scares, and the first bridge scare ends a cooperative run. This checklist compresses wiki guidance into a single pre-flight list so your group spends less time troubleshooting and more time screaming.
Pair it with launch day release notes for what shipped, and getting started for full match flow.
Before you buy or gift
Confirm the basics so nobody refunds mid-lobby:
- Platform: Windows PC via Steam only at launch — no console or macOS ports advertised.
- Group size: Plan for 2–8+ online players; solo is not the intended experience.
- Voice chat: Groups without microphones lose half the social game — Discord works, but proximity chat is stronger for alibis.
- Content tone: Comedy horror with loud jumpscares, not slow-burn dread — set expectations for sensitive players.
- Demo: No public demo at launch; watch the embedded trailer on getting started instead.
Read the launch review if someone needs a buy-or-wait verdict.
Steam and PC setup (15 minutes)
- Purchase or install from Steam App 4791980.
- Verify system requirements — 8 GB RAM minimum, GTX 1050 Ti class GPU, ~15 GB SSD space.
- Update Windows and GPU drivers — day-one builds stress new driver paths.
- Set Steam download region if a friend on another continent hosts.
- Launch once offline to finish shader compile before inviting seven players.
In-game settings before inviting friends
Open Settings and walk through every tab — do not skip Audio or Gameplay:
| Setting | Recommendation |
|---|---|
| PC-reach scares | Off unless the whole group opts in — details in PC-reach scares guide |
| Voice input device | Match your actual headset mic, not a webcam |
| Push-to-talk vs open mic | Decide as a group; open mic sells alibis, PTT reduces noise |
| FOV | Slightly higher helps track chasing monsters |
| Streamer Mode | Off unless streaming — see Streamer Mode guide |
Full keybind tables live in controls and settings.
Lobby social contract (5 minutes)
Before loading into the haunted house, agree verbally:
- Win path — elimination last-player-standing vs cooperative escape to exit.
- Betrayal rules — is early notebook usage fair game or round-two only?
- Streamer audience scares — if one player streams, can chat trigger redeems?
- Quit etiquette — three strikes eliminates you; stay for laughs or spectate voice.
- Session length — one hour blocks fit 2–3 rounds without fatigue.
Lobby hosting steps: player count and lobby. Voice psychology: co-op multiplayer.
First match goals (do not skip)
Round one is learning, not winning:
- Pick up two cursed pages and announce one pickup aloud — practice transparency.
- Open the Scream Note UI once without confirming — learn menu navigation under zero pressure.
- Experience one chase as victim or witness — understand monster audio cues.
- Reach one map landmark named in the map guide — stairwell, bridge, or exit direction.
- Debrief after the round — who sounded guilty, which scare landed hardest?
Round two is when you write a real name with a delay timer — practice timing on the Scare Timer tool between matches.
After your first hour
| If this happened | Read next |
|---|---|
| Lost track of strikes | Winning strategies |
| Bridge betrayal ended escape | Escape walkthrough |
| Could not find pages | Cursed pages |
| Want stronger scares | Jumpscare tier list |
| Heard about patches | Updates hub and launch day notes |
| Need official links | Wiki links hub |
Launch week maintenance
- Verify game files after any Steam update — Properties → Installed Files.
- Re-read patch summaries on the updates hub before ranked-with-friends nights.
- Report bugs with repro steps on Steam discussions — include player count and scare type if known.
- Avoid fake promo codes — codes hub lists verified keys only.
Launch day checklists expire faster than cursed pages rot — bookmark this page for the next friend who buys on sale week two.
Frequently Asked Questions
Quick answers about SCREAM NOTE gameplay and this wiki.
Can I play launch day solo?
The game requires other players for the notebook loop. Gather at least one friend on Steam.
Should I disable PC-reach scares day one?
Yes for mixed groups until everyone consents. Re-enable later if your desk setup handles meta scares.
How long is the first download?
Budget ~15 GB and shader compile time on first boot per system requirements.
What if Steam says still unreleased?
Wait for your region unlock or restart the Steam client after the global timestamp passes.
Where are launch patch notes?
Official notes post on Steam news — we summarize on the updates hub when REAL PLAYERS publishes them.